


Galaga Sprite Video game GameMaker: Studio, spacecraft, game, spacecraft, desktop Wallpaper png 676圆76px 5.04KB.Sprite Animation 2D computer graphics GameMaker: Studio, sprite thunder animation, video Game, running, palette png 512x512px 150.84KB.Sprite 2D computer graphics Video game Character Animated film, sprite, blue, game, physical Fitness png 1024x489px 233.79KB.MapleStory Sprite Video game Desktop, mushroom, purple, game, 3D Computer Graphics png 973x1826px 700.02KB.Super Mario World Minecraft, coin stack, angle, heroes, super Mario Bros png 2000x2100px 116.99KB Super Mario coin illustration, Super Mario Bros.New Super Mario Bros Video game, sprite, angle, super Mario Bros, text png 4096x4096px 351.92KB 8-bit Super Mario illustration, Super Mario Bros.MapleStory 2 Video game Sprite, monster inc, game, text, sonic The Hedgehog png 833x1345px 115.97KB.Sonic the hedgehog illustration, Sonic the Hedgehog 2 Mario & Sonic at the Olympic Games Sonic Colors Mario & Sonic at the Rio 2016 Olympic Games, Sonic The Hedgehog 14, horse, comics, animals png 948x842px 565.48KB.for Nintendo 3DS and Wii U Sonic the Hedgehog 2 Sonic Unleashed Mario & Sonic at the Olympic Games, Sonic, super Smash Bros For Nintendo 3DS And Wii U, sonic The Hedgehog, computer Wallpaper png 1833x2160px 1.49MB Iris out, text box, back door lightray & keyhole effect are done inside SNES hardware, they can't be ripped since they look different everytime you try to capture them. In short: overworld stuff, effects, japanese font, castle cutscenes re-rip & ingame Yoshi are missing. General sfx sheet: Not just tiles, but animations, grid and text for what is what would be nice. After Castle Cutscenes: Separating things like the BOMB sfx or the flame in Ludwig's scene, also palettes and some hidden stuff like the 2nd door. I also guess some custom tiles are on that (from the comments)? And of course, palettes. Overworld tileset: Chaotic, could use a better grid if possible (16x16) and point out what is used and what not. Japanese Font: As I said, I can't even check if everything is complete since I don't understand the language. Overworld tile animations: They're completely missing, from the Yoshi's Island clouds to the Vanilla Dome/Special World/Star World/Bowser's Valley sparkling, nothing is there. Overworld sprites: Switch Palace blocks, Castle/Fortress/Switch Palace sfx (after beating them), Cheep-Cheep sfx, palettes, vSNES grid Overworld Mario: Grid, palettes, separated versions (Mario, Yoshi, water) Animated Overworld Tiles: Grid, palettes, erasing duplicates, better layout
SUPER MARIO WORLD SPRITES BOSS CODE
Yoshi: Ingame version, I already posted a code to make Mario invisible: 00E2D37E Stages (except some outdated looking ones)Īnd what could need an overhaul or a new rip:
